Hello! ✶ I am Lina Burghezi, a UX/UI Designer with a passion for human-centered, creative, and accessible design.
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Case Studies
C:ONTEMPO Museum
Web Design, Case Study
Created a contemporary museum website compatible across various screen sizes.
Projects
Hopping Heights
Game Dev, 3D Design, Level Design
Designed and developed a 3D first person shooter, collection-driven game in Unreal Engine.
Barhop Buddy
App Design, Case Study
Created an interactive prototype for a travel and review app.
Monster Kidz
2D Animation
Designed and animated two original characters.
Swimmy: Reillustrated
Book Illustration & Design
Redesigned and illustrated Swimmy by Leo Lionni.
Playland
Symbol Design
Designed and developed a 3D first person shooter, collection-driven game in Unreal Engine.