Hello! ✶ I am Lina Burghezi, a UX/UI Designer with a passion for human-centered, creative, and accessible design.

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Case Studies

C:ONTEMPO Museum

Web Design, Case Study

Created a contemporary museum website compatible across various screen sizes.

Projects

Hopping Heights

Game Dev, 3D Design, Level Design

Designed and developed a 3D first person shooter, collection-driven game in Unreal Engine.

Barhop Buddy

App Design, Case Study

Created an interactive prototype for a travel and review app.

Monster Kidz

2D Animation

Designed and animated two original characters.

Swimmy: Reillustrated

Book Illustration & Design

Redesigned and illustrated Swimmy by Leo Lionni.

Playland

Symbol Design

Designed and developed a 3D first person shooter, collection-driven game in Unreal Engine.